2019-04-15 21:11:38 -06:00
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using Robust.Shared.GameObjects;
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2019-03-17 15:52:27 +01:00
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namespace Content.Shared.GameObjects.Components.Markers
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{
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public class SharedSpawnPointComponent : Component
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{
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public sealed override string Name => "SpawnPoint";
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}
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}
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