20 lines
315 B
C#
20 lines
315 B
C#
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameTicking.Rules
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{
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[PublicAPI]
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public abstract class GameRule : IEntityEventSubscriber
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{
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public virtual void Added()
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{
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}
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public virtual void Removed()
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{
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}
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}
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}
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