2019-04-26 15:51:05 +02:00
|
|
|
using Content.Shared.GameObjects.Components.Research;
|
|
|
|
|
using Content.Shared.Research;
|
|
|
|
|
using Robust.Shared.GameObjects;
|
|
|
|
|
using Robust.Shared.IoC;
|
|
|
|
|
using Robust.Shared.Prototypes;
|
|
|
|
|
|
|
|
|
|
namespace Content.Client.GameObjects.Components.Research
|
|
|
|
|
{
|
2019-07-31 15:02:36 +02:00
|
|
|
[RegisterComponent]
|
|
|
|
|
[ComponentReference(typeof(SharedLatheDatabaseComponent))]
|
2019-04-26 15:51:05 +02:00
|
|
|
public class LatheDatabaseComponent : SharedLatheDatabaseComponent
|
|
|
|
|
{
|
|
|
|
|
#pragma warning disable CS0649
|
|
|
|
|
[Dependency]
|
|
|
|
|
private IPrototypeManager _prototypeManager;
|
|
|
|
|
#pragma warning restore
|
|
|
|
|
|
|
|
|
|
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
|
|
|
|
|
{
|
|
|
|
|
base.HandleComponentState(curState, nextState);
|
|
|
|
|
if (!(curState is LatheDatabaseState state)) return;
|
|
|
|
|
Clear();
|
|
|
|
|
foreach (var ID in state.Recipes)
|
|
|
|
|
{
|
|
|
|
|
if(!_prototypeManager.TryIndex(ID, out LatheRecipePrototype recipe)) continue;
|
|
|
|
|
AddRecipe(recipe);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|