using System.Collections.Generic;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Cloning.SharedCloningPodComponent;
namespace Content.Client.Cloning.UI
{
[UsedImplicitly]
public sealed class CloningPodBoundUserInterface : BoundUserInterface
public CloningPodBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
}
private CloningPodWindow? _window;
protected override void Open()
base.Open();
_window = new CloningPodWindow(new Dictionary<int, string?>());
_window.OnClose += Close;
_window.CloneButton.OnPressed += _ =>
if (_window.SelectedScan != null)
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Clone, (int) _window.SelectedScan));
};
_window.EjectButton.OnPressed += _ =>
SendMessage(new CloningPodUiButtonPressedMessage(UiButton.Eject, null));
_window.OpenCentered();
protected override void UpdateState(BoundUserInterfaceState state)
base.UpdateState(state);
_window?.Populate((CloningPodBoundUserInterfaceState) state);
protected override void Dispose(bool disposing)
base.Dispose(disposing);
if (disposing)
_window?.Dispose();