2021-11-09 21:24:35 +01:00
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using Content.Server.Explosion.EntitySystems;
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2021-07-25 20:09:08 +10:00
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using Robust.Shared.GameObjects;
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namespace Content.Server.Explosion.Components
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{
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/// <summary>
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/// Will delete the attached entity upon a <see cref="TriggerEvent"/>.
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/// </summary>
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[RegisterComponent]
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2022-02-16 00:23:23 -07:00
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public sealed class DeleteOnTriggerComponent : Component
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2021-07-25 20:09:08 +10:00
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{
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}
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}
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