Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
7ab11dd20b00a12af00a441e634ec0c90b2dfbfa
OldThink/Content.Server/Security/Components/DeployableBarrierComponent.cs

8 lines
131 B
C#
Raw Normal View History

fix locks and deployable barriers (#14063)
2023-02-13 07:22:37 -05:00
namespace Content.Server.Security.Components;
[RegisterComponent]
public sealed class DeployableBarrierComponent : Component
Add security barriers (#4458) * Add sprites * Lock system now raises lock toggle events * Add prototype and barrier system * Toggle lock on click * Barrier blocks bullets (like a real wall) * Barrier now destroyable * Fancy visualzer and lighting. Also unlock by default * Deleted comma * Ignored components? * Update Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Toggle Lock no longer handled * Made it much easier to move through airlocks Co-authored-by: Swept <sweptwastaken@protonmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-08-22 19:32:24 +03:00
{
}
fix locks and deployable barriers (#14063)
2023-02-13 07:22:37 -05:00
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.3 Page: 5353ms Template: 71ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API