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OldThink/Content.Server/Tabletop/TabletopEmptySetup.cs

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Librarian gameplay (DND, but in SS14) (#17041) * D&D character sheets * Tabletop improvements * Grass battlemap * You can now put shit inside of the board * change variable name * make the grass tabletop better, again * update the damn thing AGAIN * update the shit AGAIN * You can now take stuff out of tabletops * Make it use parenting to avoid zany bugs * MORE battlemaps! Battlemaps for everyone! * You can now dump out pieces + cleanup * All (most) non-game pieces should fall to the ground * make the verb a bit more responsive * Librarian content officially done * fix tests i think * i forgot the sheet * Smidgen of refactoring * You can no longer put high risk items inside of boards * no boardgame defusal * minor refactoring * hoplogrma * doc * fix rt
2023-07-17 17:03:18 +08:00
using JetBrains.Annotations;
namespace Content.Server.Tabletop
{
[UsedImplicitly]
public sealed class TabletopEmptySetup : TabletopSetup
{
public override void SetupTabletop(TabletopSession session, IEntityManager entityManager)
{
var board = entityManager.SpawnEntity(BoardPrototype, session.Position.Offset(0, 0));
session.Entities.Add(board);
}
}
}
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