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OldThink/Content.Shared/Interaction/ITargetedInteractEventArgs.cs

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#nullable enable
using Robust.Shared.GameObjects;
2021-06-09 22:19:39 +02:00
namespace Content.Shared.Interaction
{
public interface ITargetedInteractEventArgs
{
/// <summary>
/// Performer of the attack
/// </summary>
IEntity User { get; }
/// <summary>
/// Target of the attack
/// </summary>
IEntity Target { get; }
}
}