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OldThink/Content.Server/GameObjects/EntitySystems/GasAnalyzerSystem.cs

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using Content.Server.GameObjects.Components.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using System;
using System.Collections.Generic;
using System.Text;
namespace Content.Server.GameObjects.EntitySystems
{
public class GasAnalyzerSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var analyzer in ComponentManager.EntityQuery<GasAnalyzerComponent>())
{
analyzer.Update(frameTime);
}
}
}
}