Files
OldThink/Content.Server/SensorMonitoring/BatterySensorSystem.cs

46 lines
1.6 KiB
C#
Raw Normal View History

Adds the thermo-electric generator (#18840) * Basic TEG start. Connects via node group. * Basic TEG test map * Sensor monitoring basics, TEG circulator flow * Basic power generation (it doesn't work) * More sensor monitoring work * Battery (SMES) monitoring system. * Sensor monitoring fixes Make it work properly when mapped. * Test map improvements * Revise TEG power output mechanism. Now uses a fixed supplier with a custom ramping system. * TEG test map fixes * Make air alarms and pumps open UI on activate. * Clean up thermo machines power switch. Removed separate Enabled bool from the component that always matched the power receiver's state. This enables adding a PowerSwitch component to give us alt click/verb menu. * TEG but now fancy * Make sensor monitoring console obviously WiP to mappers. * Vending machine sound, because of course. * Terrible, terrible graph background color * Examine improvements for the TEG. * Account for electrical power when equalizing gas mixtures. * Get rid of the TegCirculatorArrow logic. Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component. Thanks Julian. * Put big notice of "not ready, here's why" on the sensor monitoring console. * TryGetComponent -> TryComp * Lol there's a HideContextMenu tag * Test fixes * Guidebook for TEG Fixed rotation on GuideEntityEmbed not working correctly. Added Margin property to GuideEntityEmbed * Make TEG power bar default to invisible. So it doesn't appear in the guidebook and spawn menu.
2023-08-12 22:41:55 +02:00
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.Power.Components;
namespace Content.Server.SensorMonitoring;
public sealed class BatterySensorSystem : EntitySystem
{
public const string DeviceNetworkCommandSyncData = "bat_sync_data";
[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
public override void Initialize()
{
SubscribeLocalEvent<BatterySensorComponent, DeviceNetworkPacketEvent>(PacketReceived);
}
private void PacketReceived(EntityUid uid, BatterySensorComponent component, DeviceNetworkPacketEvent args)
{
if (!args.Data.TryGetValue(DeviceNetworkConstants.Command, out string? cmd))
return;
switch (cmd)
{
case DeviceNetworkCommandSyncData:
var battery = Comp<BatteryComponent>(uid);
var netBattery = Comp<PowerNetworkBatteryComponent>(uid);
var payload = new NetworkPayload
{
[DeviceNetworkConstants.Command] = DeviceNetworkCommandSyncData,
[DeviceNetworkCommandSyncData] = new BatterySensorData(
battery.Charge,
battery.MaxCharge,
netBattery.CurrentReceiving,
netBattery.MaxChargeRate,
netBattery.CurrentSupply,
netBattery.MaxSupply)
};
_deviceNetwork.QueuePacket(uid, args.SenderAddress, payload);
break;
}
}
}