namespace Content.Shared.Friction
{
[RegisterComponent]
[Access(typeof(SharedTileFrictionController))]
public sealed class TileFrictionModifierComponent : Component
/// <summary>
/// Multiply the tilefriction cvar by this to get the body's actual tilefriction.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("modifier")]
public float Modifier;
}