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OldThink/Content.Client/GameObjects/Components/Research/ResearchClientBoundUserInterface.cs

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using Content.Shared.GameObjects.Components.Research;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
namespace Content.Client.GameObjects.Components.Research
{
public class ResearchClientBoundUserInterface : BoundUserInterface
{
private ResearchClientServerSelectionMenu _menu;
public ResearchClientBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
SendMessage(new SharedResearchClientComponent.ResearchClientSyncMessage());
}
protected override void Open()
{
base.Open();
_menu = new ResearchClientServerSelectionMenu() { Owner = this };
_menu.OnClose += Close;
_menu.OpenCentered();
}
public void SelectServer(int serverId)
{
SendMessage(new SharedResearchClientComponent.ResearchClientServerSelectedMessage(serverId));
}
public void DeselectServer()
{
SendMessage(new SharedResearchClientComponent.ResearchClientServerDeselectedMessage());
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (!(state is SharedResearchClientComponent.ResearchClientBoundInterfaceState rstate)) return;
_menu.Populate(rstate.ServerCount, rstate.ServerNames, rstate.ServerIds, rstate.SelectedServerId);
}
}
}