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OldThink/Content.Server/_White/Other/CustomFluffSystems/Pets/PetSummonSystem.cs

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using Content.Server.Ghost.Roles.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.Actions;
using Content.Shared.Examine;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Content.Shared._White.Events;
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using Robust.Shared.Player;
namespace Content.Server._White.Other.CustomFluffSystems.Pets;
public sealed class PetSummonSystem : EntitySystem
{
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private IReadOnlyDictionary<string, string> MobMap = new Dictionary<string, string>()
{
{ "Wanderer_", "KommandantPetSpider" },
};
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PetSummonComponent, GetItemActionsEvent>(GetSummonAction);
SubscribeLocalEvent<PetSummonComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<PetSummonComponent, GetVerbsEvent<AlternativeVerb>>(AddSummonVerb);
SubscribeLocalEvent<PetSummonComponent, PetSummonActionEvent>(OnSummon);
SubscribeLocalEvent<PetSummonComponent, PetGhostSummonActionEvent>(OnGhostSummon);
}
private void OnGhostSummon(EntityUid uid, PetSummonComponent component, PetGhostSummonActionEvent args)
{
AttemptSummon(component, args.Performer, true);
}
private void OnSummon(EntityUid uid, PetSummonComponent component, PetSummonActionEvent args)
{
AttemptSummon(component, args.Performer, false);
}
private void AddSummonVerb(EntityUid uid, PetSummonComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
AlternativeVerb verb = new()
{
Act = () =>
{
AttemptSummon(component, args.User, false);
},
Text = "Призвать питомца",
Priority = 2
};
AlternativeVerb ghostVerb = new()
{
Act = () =>
{
AttemptSummon(component, args.User, true);
},
Text = "Призвать питомца-призрак",
Priority = 2
};
args.Verbs.Add(verb);
args.Verbs.Add(ghostVerb);
}
private void OnExamine(EntityUid uid, PetSummonComponent component, ExaminedEvent args)
{
args.PushMarkup($"Осталось призывов: {component.UsesLeft}");
}
private void AttemptSummon(PetSummonComponent component, EntityUid user, bool ghostRole)
{
if (!_blocker.CanInteract(user, component.Owner))
return;
string? mobProto = null;
if (TryComp<ActorComponent>(user, out var actorComponent))
{
var userKey = actorComponent.PlayerSession.Name;
if (!MobMap.TryGetValue(userKey, out var proto))
{
_popupSystem.PopupEntity("Вы не достойны", user, PopupType.Medium);
return;
}
mobProto = proto;
}
if (component.UsesLeft == 0)
{
_popupSystem.PopupEntity("Больше нет зарядов!", user, PopupType.Medium);
return;
}
if (component.SummonedEntity != null)
{
if (!TryComp<MobStateComponent>(component.SummonedEntity, out var mobState))
{
component.SummonedEntity = null;
}
else
{
if (mobState.CurrentState is MobState.Dead or MobState.Invalid)
component.SummonedEntity = null;
else
{
_popupSystem.PopupEntity("Ваш питомец уже призван", user, PopupType.Medium);
return;
}
}
}
if (mobProto != null)
SummonPet(user, component, mobProto, ghostRole);
}
private void SummonPet(EntityUid user, PetSummonComponent component, string mobProto, bool ghostRole)
{
var transform = CompOrNull<TransformComponent>(user)?.Coordinates;
if (transform == null)
return;
var entity = _entityManager.SpawnEntity(mobProto, transform.Value);
component.UsesLeft--;
component.SummonedEntity = entity;
if (ghostRole)
SetupGhostRole(entity, user);
else
RemComp<GhostRoleComponent>(entity);
}
private void SetupGhostRole(EntityUid entity, EntityUid user)
{
EnsureComp<GhostTakeoverAvailableComponent>(entity);
if (!TryComp<GhostRoleComponent>(entity, out var ghostRole))
return;
var meta = MetaData(user);
ghostRole.RoleName = $"Питомец {meta.EntityName}";
ghostRole.RoleDescription = $"Следуйте за хозяином - {meta.EntityName} и выполняйте его приказы";
ghostRole.RoleRules = $"Вы должны до самого конца следовать за своим хозяином - {meta.EntityName} и послушно выполнять его приказы, иначе можете быть уничтожены.";
}
private void GetSummonAction(EntityUid uid, PetSummonComponent component, GetItemActionsEvent args)
{
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args.AddAction(ref component.PetSummonActionEntity, component.PetSummonAction);
args.AddAction(ref component.PetGhostSummonActionEntity, component.PetGhostSummonAction);
}
}