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using System.Linq ;
using Content.Client.Guidebook.Controls ;
using Content.Client.Light ;
using Content.Client.Verbs ;
using Content.Shared.Input ;
using Content.Shared.Interaction ;
using Content.Shared.Light.Component ;
using Content.Shared.Speech ;
using Content.Shared.Tag ;
using Content.Shared.Verbs ;
using Robust.Client.GameObjects ;
using Robust.Client.Player ;
using Robust.Shared.Input ;
using Robust.Shared.Input.Binding ;
using Robust.Shared.Player ;
using Robust.Shared.Prototypes ;
namespace Content.Client.Guidebook ;
/// <summary>
/// This system handles the help-verb and interactions with various client-side entities that are embedded into guidebooks.
/// </summary>
public sealed class GuidebookSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _playerManager = default ! ;
[Dependency] private readonly IPrototypeManager _prototypeManager = default ! ;
[Dependency] private readonly SharedAudioSystem _audioSystem = default ! ;
[Dependency] private readonly VerbSystem _verbSystem = default ! ;
[Dependency] private readonly RgbLightControllerSystem _rgbLightControllerSystem = default ! ;
[Dependency] private readonly TagSystem _tags = default ! ;
private GuidebookWindow _guideWindow = default ! ;
public const string GuideEmbedTag = "GuideEmbeded" ;
/// <inheritdoc/>
public override void Initialize ( )
{
CommandBinds . Builder
. Bind ( ContentKeyFunctions . OpenGuidebook ,
new PointerInputCmdHandler ( HandleOpenGuidebook ) )
. Register < GuidebookSystem > ( ) ;
_guideWindow = new GuidebookWindow ( ) ;
SubscribeLocalEvent < GuideHelpComponent , GetVerbsEvent < ExamineVerb > > ( OnGetVerbs ) ;
SubscribeLocalEvent < GuidebookControlsTestComponent , InteractHandEvent > ( OnGuidebookControlsTestInteractHand ) ;
SubscribeLocalEvent < GuidebookControlsTestComponent , ActivateInWorldEvent > ( OnGuidebookControlsTestActivateInWorld ) ;
SubscribeLocalEvent < GuidebookControlsTestComponent , GetVerbsEvent < AlternativeVerb > > (
OnGuidebookControlsTestGetAlternateVerbs ) ;
}
private void OnGetVerbs ( EntityUid uid , GuideHelpComponent component , GetVerbsEvent < ExamineVerb > args )
{
if ( component . Guides . Count = = 0 | | _tags . HasTag ( uid , GuideEmbedTag ) )
return ;
args . Verbs . Add ( new ( )
{
Text = Loc . GetString ( "guide-help-verb" ) ,
IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png" ,
Act = ( ) = > OpenGuidebook ( component . Guides , includeChildren : component . IncludeChildren , selected : component . Guides [ 0 ] ) ,
ClientExclusive = true ,
CloseMenu = true
} ) ;
}
private void OnGuidebookControlsTestGetAlternateVerbs ( EntityUid uid , GuidebookControlsTestComponent component , GetVerbsEvent < AlternativeVerb > args )
{
args . Verbs . Add ( new AlternativeVerb ( )
{
Act = ( ) = >
{
if ( Transform ( uid ) . LocalRotation ! = Angle . Zero )
Transform ( uid ) . LocalRotation - = Angle . FromDegrees ( 90 ) ;
} ,
Text = Loc . GetString ( "guidebook-monkey-unspin" ) ,
Priority = - 9999 ,
} ) ;
args . Verbs . Add ( new AlternativeVerb ( )
{
Act = ( ) = >
{
var light = EnsureComp < PointLightComponent > ( uid ) ; // RGB demands this.
light . Enabled = false ;
var rgb = EnsureComp < RgbLightControllerComponent > ( uid ) ;
var sprite = EnsureComp < SpriteComponent > ( uid ) ;
var layers = new List < int > ( ) ;
for ( var i = 0 ; i < sprite . AllLayers . Count ( ) ; i + + )
{
layers . Add ( i ) ;
}
_rgbLightControllerSystem . SetLayers ( uid , layers , rgb ) ;
} ,
Text = Loc . GetString ( "guidebook-monkey-disco" ) ,
Priority = - 9998 ,
} ) ;
}
private void OnGuidebookControlsTestActivateInWorld ( EntityUid uid , GuidebookControlsTestComponent component , ActivateInWorldEvent args )
{
Transform ( uid ) . LocalRotation + = Angle . FromDegrees ( 90 ) ;
}
private void OnGuidebookControlsTestInteractHand ( EntityUid uid , GuidebookControlsTestComponent component , InteractHandEvent args )
{
if ( ! TryComp < SpeechComponent > ( uid , out var speech ) | | speech . SpeechSounds is null )
return ;
_audioSystem . PlayGlobal ( speech . SpeechSounds , Filter . Local ( ) , false , speech . AudioParams ) ;
}
public void FakeClientActivateInWorld ( EntityUid activated )
{
var user = _playerManager . LocalPlayer ! . ControlledEntity ;
if ( user is null )
return ;
var activateMsg = new ActivateInWorldEvent ( user . Value , activated ) ;
RaiseLocalEvent ( activated , activateMsg , true ) ;
}
public void FakeClientAltActivateInWorld ( EntityUid activated )
{
var user = _playerManager . LocalPlayer ! . ControlledEntity ;
if ( user is null )
return ;
// Get list of alt-interact verbs
var verbs = _verbSystem . GetLocalVerbs ( activated , user . Value , typeof ( AlternativeVerb ) ) ;
if ( ! verbs . Any ( ) )
return ;
_verbSystem . ExecuteVerb ( verbs . First ( ) , user . Value , activated ) ;
}
public void FakeClientUse ( EntityUid activated )
{
var user = _playerManager . LocalPlayer ! . ControlledEntity ? ? EntityUid . Invalid ;
var activateMsg = new InteractHandEvent ( user , activated ) ;
RaiseLocalEvent ( activated , activateMsg , true ) ;
}
private bool HandleOpenGuidebook ( in PointerInputCmdHandler . PointerInputCmdArgs args )
{
if ( args . State ! = BoundKeyState . Down )
return false ;
OpenGuidebook ( ) ;
return true ;
}
/// <summary>
/// Opens the guidebook.
/// </summary>
/// <param name="guides">What guides should be shown. If not specified, this will instead raise a <see
/// cref="GetGuidesEvent"/> and automatically include all guide prototypes.</param>
/// <param name="rootEntries">A list of guides that should form the base of the table of contents. If not specified,
/// this will automatically simply be a list of all guides that have no parent.</param>
/// <param name="forceRoot">This forces a singular guide to contain all other guides. This guide will
/// contain its own children, in addition to what would normally be the root guides if this were not
/// specified.</param>
/// <param name="includeChildren">Whether or not to automatically include child entries. If false, this will ONLY
/// show the specified entries</param>
/// <param name="selected">The guide whose contents should be displayed when the guidebook is opened</param>
public bool OpenGuidebook (
Dictionary < string , GuideEntry > ? guides = null ,
List < string > ? rootEntries = null ,
string? forceRoot = null ,
bool includeChildren = true ,
string? selected = null )
{
_guideWindow . OpenCenteredRight ( ) ;
if ( guides = = null )
{
var ev = new GetGuidesEvent ( )
{
Guides = _prototypeManager . EnumeratePrototypes < GuideEntryPrototype > ( ) . ToDictionary ( x = > x . ID , x = > ( GuideEntry ) x )
} ;
RaiseLocalEvent ( ev ) ;
guides = ev . Guides ;
}
else if ( includeChildren )
{
var oldGuides = guides ;
guides = new ( oldGuides ) ;
foreach ( var guide in oldGuides . Values )
{
RecursivelyAddChildren ( guide , guides ) ;
}
}
_guideWindow . UpdateGuides ( guides , rootEntries , forceRoot , selected ) ;
return true ;
}
public bool OpenGuidebook (
List < string > guideList ,
List < string > ? rootEntries = null ,
string? forceRoot = null ,
bool includeChildren = true ,
string? selected = null )
{
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Dictionary < string , GuideEntry > guides = new ( ) ;
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foreach ( var guideId in guideList )
{
if ( ! _prototypeManager . TryIndex < GuideEntryPrototype > ( guideId , out var guide ) )
{
Logger . Error ( $"Encountered unknown guide prototype: {guideId}" ) ;
continue ;
}
guides . Add ( guideId , guide ) ;
}
return OpenGuidebook ( guides , rootEntries , forceRoot , includeChildren , selected ) ;
}
private void RecursivelyAddChildren ( GuideEntry guide , Dictionary < string , GuideEntry > guides )
{
foreach ( var childId in guide . Children )
{
if ( guides . ContainsKey ( childId ) )
continue ;
if ( ! _prototypeManager . TryIndex < GuideEntryPrototype > ( childId , out var child ) )
{
Logger . Error ( $"Encountered unknown guide prototype: {childId} as a child of {guide.Id}. If the child is not a prototype, it must be directly provided." ) ;
continue ;
}
guides . Add ( childId , child ) ;
RecursivelyAddChildren ( child , guides ) ;
}
}
}
public sealed class GetGuidesEvent : EntityEventArgs
{
public Dictionary < string , GuideEntry > Guides { get ; init ; } = new ( ) ;
}