18 lines
537 B
C#
18 lines
537 B
C#
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using Content.Server.Interfaces.Chat;
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using Content.Server.Mobs.Roles.Traitor;
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using Content.Server.Players;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Server.GameTicking.GameRules
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{
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public class RuleTraitorDeathMatch : GameRule
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{
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// This class only exists so that the game rule is available for the conditional spawner.
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}
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}
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