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ad46c4669aab96cb4bcd39adca485f4d3a423393
OldThink
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Resources
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Textures
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Structures
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Furniture
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toilet.rsi
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open_toilet_seat_up.png
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Toilet (#3012) * Ported sprites from eris * Added yml * lid open/close logic * interactivity * Working on new secret stash component * Object will drop on destruction * Can get item and examine message * Reagent container and some cleaning * Moved potted plant to stash * New base prefab * Now you can deconstruct toilet * Small fixes * Fixed unknown components errors * Fixed grammar errors Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Now use prob * More grammar * Update Content.Server/Construction/Conditions/ToiletLidClosed.cs Aaaaaaaa Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * No delays * Amazing sound design * Moved sound to mono * Toilet viz Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-01-20 10:02:34 +03:00
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Textures to make lamps mappable to East/West. (#9414) Co-authored-by: Jeff <velcroboy333@hotmail.com>
2022-07-07 13:47:05 -05:00