Files
OldThink/Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs

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using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Nutrition;
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using Content.Server.Nutrition.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Item;
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using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.Nutrition.EntitySystems
{
internal sealed class SliceableFoodSystem : EntitySystem
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{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SliceableFoodComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<SliceableFoodComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<SliceableFoodComponent, ComponentStartup>(OnComponentStartup);
}
private void OnInteractUsing(EntityUid uid, SliceableFoodComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
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if (TrySliceFood(uid, args.User, args.Used, component))
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args.Handled = true;
}
private bool TrySliceFood(EntityUid uid, EntityUid user, EntityUid usedItem,
SliceableFoodComponent? component = null, FoodComponent? food = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref component, ref food, ref transform) ||
string.IsNullOrEmpty(component.Slice))
{
return false;
}
if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var solution))
{
return false;
}
if (!TryComp<UtensilComponent>(usedItem, out var utensil) || (utensil.Types & UtensilType.Knife) == 0)
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{
return false;
}
var sliceUid = Spawn(component.Slice, transform.Coordinates);
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var lostSolution = _solutionContainerSystem.SplitSolution(uid, solution,
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solution.Volume / FixedPoint2.New(component.Count));
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// Fill new slice
FillSlice(sliceUid, lostSolution);
var inCont = _containerSystem.IsEntityInContainer(component.Owner);
if (inCont)
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{
_handsSystem.PickupOrDrop(user, sliceUid);
}
else
{
var xform = Transform(sliceUid);
_containerSystem.AttachParentToContainerOrGrid(xform);
xform.LocalRotation = 0;
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}
SoundSystem.Play(component.Sound.GetSound(), Filter.Pvs(uid),
transform.Coordinates, AudioParams.Default.WithVolume(-2));
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// Decrease size of item based on count - Could implement in the future
// Bug with this currently is the size in a container is not updated
// if (TryComp(uid, out ItemComponent? itemComp) && TryComp(sliceUid, out ItemComponent? sliceComp))
// {
// itemComp.Size -= sliceComp.Size;
// }
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component.Count--;
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// If someone makes food proto with 1 slice...
if (component.Count < 1)
{
DeleteFood(uid, user);
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return true;
}
// Split last slice
if (component.Count > 1)
return true;
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sliceUid = Spawn(component.Slice, transform.Coordinates);
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// Fill last slice with the rest of the solution
FillSlice(sliceUid, solution);
if (inCont)
{
_handsSystem.PickupOrDrop(user, sliceUid);
}
else
{
var xform = Transform(sliceUid);
_containerSystem.AttachParentToContainerOrGrid(xform);
xform.LocalRotation = 0;
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}
DeleteFood(uid, user);
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return true;
}
private void DeleteFood(EntityUid uid, EntityUid user)
{
var ev = new BeforeFullySlicedEvent
{
User = user
};
RaiseLocalEvent(uid, ev);
if (!ev.Cancelled)
Del(uid);
}
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private void FillSlice(EntityUid sliceUid, Solution solution)
{
// Replace all reagents on prototype not just copying poisons (example: slices of eaten pizza should have less nutrition)
if (TryComp<FoodComponent>(sliceUid, out var sliceFoodComp) &&
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_solutionContainerSystem.TryGetSolution(sliceUid, sliceFoodComp.SolutionName, out var itsSolution))
{
_solutionContainerSystem.RemoveAllSolution(sliceUid, itsSolution);
var lostSolutionPart = solution.SplitSolution(itsSolution.AvailableVolume);
_solutionContainerSystem.TryAddSolution(sliceUid, itsSolution, lostSolutionPart);
}
}
private void OnComponentStartup(EntityUid uid, SliceableFoodComponent component, ComponentStartup args)
{
component.Count = component.TotalCount;
var foodComp = EnsureComp<FoodComponent>(uid);
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EnsureComp<SolutionContainerManagerComponent>(uid);
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_solutionContainerSystem.EnsureSolution(uid, foodComp.SolutionName);
}
private void OnExamined(EntityUid uid, SliceableFoodComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString("sliceable-food-component-on-examine-remaining-slices-text", ("remainingCount", component.Count)));
}
}
}