22 lines
397 B
C#
22 lines
397 B
C#
|
|
using System;
|
||
|
|
using Robust.Shared.GameObjects;
|
||
|
|
using Robust.Shared.Serialization;
|
||
|
|
|
||
|
|
namespace Content.Shared.GameObjects.Components
|
||
|
|
{
|
||
|
|
public class SharedComputerComponent : Component
|
||
|
|
{
|
||
|
|
public override string Name => "Computer";
|
||
|
|
}
|
||
|
|
|
||
|
|
[Serializable, NetSerializable]
|
||
|
|
public enum ComputerVisuals
|
||
|
|
{
|
||
|
|
// Bool
|
||
|
|
Powered,
|
||
|
|
|
||
|
|
// Bool
|
||
|
|
Broken
|
||
|
|
}
|
||
|
|
}
|