2023-09-16 07:18:10 +01:00
|
|
|
using Content.Server.Objectives.Systems;
|
2023-10-10 09:32:10 +03:00
|
|
|
using Content.Shared.Ninja.Systems;
|
2023-09-16 07:18:10 +01:00
|
|
|
|
|
|
|
|
namespace Content.Server.Objectives.Components;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Requires that the player is a ninja and has called in a threat.
|
|
|
|
|
/// </summary>
|
2023-10-10 09:32:10 +03:00
|
|
|
[RegisterComponent, Access(typeof(NinjaConditionsSystem), typeof(SharedSpaceNinjaSystem))]
|
2023-09-16 07:18:10 +01:00
|
|
|
public sealed partial class TerrorConditionComponent : Component
|
|
|
|
|
{
|
2023-10-10 09:32:10 +03:00
|
|
|
/// <summary>
|
|
|
|
|
/// Whether the comms console has been hacked
|
|
|
|
|
/// </summary>
|
|
|
|
|
[DataField("calledInThreat"), ViewVariables(VVAccess.ReadWrite)]
|
|
|
|
|
public bool CalledInThreat;
|
2023-09-16 07:18:10 +01:00
|
|
|
}
|