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OldThink/Content.Server/Shuttles/Components/GridSpawnComponent.cs

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using Content.Server.Shuttles.Systems;
using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
namespace Content.Server.Shuttles.Components;
/// <summary>
/// Similar to <see cref="GridFillComponent"/> except spawns the grid near to the station.
/// </summary>
[RegisterComponent, Access(typeof(ShuttleSystem))]
public sealed partial class GridSpawnComponent : Component
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{
/// <summary>
/// Dictionary of groups where each group will have entries selected.
/// String is just an identifier to make yaml easier.
/// </summary>
[DataField(required: true)] public Dictionary<string, GridSpawnGroup> Groups = new();
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}
[DataRecord]
public record struct GridSpawnGroup
{
public List<ResPath> Paths = new();
public int MinCount = 1;
public int MaxCount = 1;
/// <summary>
/// Components to be added to any spawned grids.
/// </summary>
public ComponentRegistry AddComponents = new();
/// <summary>
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/// Hide the IFF label of the grid.
/// </summary>
public bool Hide = false;
/// <summary>
/// Should we set the metadata name of a grid. Useful for admin purposes.
/// </summary>
public bool NameGrid = false;
/// <summary>
/// Should we add this to the station's grids (if possible / relevant).
/// </summary>
public bool StationGrid = true;
public GridSpawnGroup()
{
}
}