36 lines
796 B
C#
36 lines
796 B
C#
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using Robust.Shared.Serialization;
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namespace Content.Shared.TextScreen;
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[Serializable, NetSerializable]
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public enum TextScreenVisuals : byte
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{
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/// <summary>
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/// Should this show any text? <br/>
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/// Expects a <see cref="bool"/>.
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/// </summary>
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On,
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/// <summary>
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/// Is this a timer or a text-screen? <br/>
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/// Expects a <see cref="TextScreenMode"/>.
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/// </summary>
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Mode,
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/// <summary>
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/// What text to show? <br/>
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/// Expects a <see cref="string"/>.
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/// </summary>
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ScreenText,
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/// <summary>
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/// What is the target time? <br/>
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/// Expects a <see cref="TimeSpan"/>.
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/// </summary>
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TargetTime
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}
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[Serializable, NetSerializable]
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public enum TextScreenMode : byte
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{
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Text,
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Timer
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}
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