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OldThink/Content.Shared/GameObjects/Verbs/VerbCategories.cs

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Fix namespaces and optimize imports (#1651) * Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
2020-08-13 14:40:27 +02:00
namespace Content.Shared.GameObjects.Verbs
Fancy Verb Menu & Verb API Refactor (#928)
2020-05-23 03:09:44 +02:00
{
/// <summary>
/// Standard verb categories.
/// </summary>
public static class VerbCategories
{
public static readonly VerbCategoryData Debug =
Re-organizing the Resources folder. Part 1. (#1234) * First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
2020-07-07 13:19:00 -04:00
("Debug", "/Textures/Interface/VerbIcons/debug.svg.96dpi.png");
Fancy Verb Menu & Verb API Refactor (#928)
2020-05-23 03:09:44 +02:00
public static readonly VerbCategoryData Rotate = ("Rotate", null);
}
}
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