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OldThink/Resources/keybinds.yml

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version: 1 # Not used right now, whatever.
binds:
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- function: Use
type: state
key: MouseLeft
canFocus: true
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- function: ShowDebugMonitors
type: Toggle
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key: F3
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- function: HideUI
type: Toggle
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key: F4
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- function: MoveUp
type: State
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key: W
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- function: MoveLeft
type: State
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key: A
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- function: MoveRight
type: State
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key: D
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- function: MoveDown
type: State
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key: S
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- function: Run
type: State
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key: Shift
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- function: ShowEscapeMenu
type: State
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key: Escape
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- function: FocusChatWindow
type: State
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key: T
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- function: EditorLinePlace
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type: State
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key: MouseLeft
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canFocus: true
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mod1: Shift
- function: EditorGridPlace
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type: State
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key: MouseLeft
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canFocus: true
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mod1: Control
- function: EditorPlaceObject
type: State
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key: MouseLeft
canFocus: true
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- function: EditorCancelPlace
type: State
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key: MouseRight
canFocus: true
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- function: EditorRotateObject
type: State
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key: MouseMiddle
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- function: SwapHands
type: State
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key: X
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- function: Drop
type: State
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key: Q
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- function: ActivateItemInHand
type: State
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key: Z
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- function: OpenCharacterMenu
type: State
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key: C
- function: ExamineEntity
type: State
key: MouseLeft
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canFocus: true
mod1: Shift
- function: ActivateItemInWorld
type: state
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key: E
- function: ThrowItemInHand
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type: state
key: MouseLeft
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canFocus: true
mod1: Control
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- function: OpenContextMenu
type: state
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key: MouseRight
canFocus: true
- function: ToggleCombatMode
type: Toggle
key: Tab
- function: OpenCraftingMenu
type: state
key: G
- function: OpenTutorial
type: state
key: F1
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- function: OpenInventoryMenu
type: state
key: I
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- function: ShowDebugConsole
type: state
key: Tilde
- function: MouseMiddle
type: state
key: MouseMiddle
canFocus: true