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OldThink/Resources/Locale/en-US/gamemodes/traitor.ftl

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### UI
# Shown at the end of a round of Traitor
traitor-round-end-result = {$traitorCount ->
[one] There was one traitor.
*[other] There were {$traitorCount} traitors.
}
# Shown at the end of a round of Traitor
traitor-user-was-a-traitor = {$user} was a traitor.
# Shown at the end of a round of Traitor
traitor-objective-list-start = and had the following objectives:
# Shown at the end of a round of Traitor
traitor-objective-condition-success = {$condition} | [color={$markupColor}]Success![/color]
# Shown at the end of a round of Traitor
traitor-objective-condition-fail = {$condition} | [color={$markupColor}]Failure![/color] ({$progress}%)