Files
OldThink/Content.Server/GameObjects/Components/Construction/ComputerBoardComponent.cs

23 lines
612 B
C#
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using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Construction
{
[RegisterComponent]
public class ComputerBoardComponent : Component
{
public override string Name => "ComputerBoard";
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.Prototype, "prototype", string.Empty);
}
[ViewVariables]
public string Prototype { get; private set; }
}
}