2020-02-11 20:01:05 -03:00
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using Robust.Shared.GameObjects;
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2020-08-13 14:40:27 +02:00
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namespace Content.Server.GameObjects.Components.Paper
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2020-02-11 20:01:05 -03:00
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{
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[RegisterComponent]
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public class WriteComponent : Component
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{
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public override string Name => "Write";
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}
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}
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