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OldThink/Content.Client/GameObjects/Components/Rotatable/RotatableComponent.cs

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#nullable enable
using Content.Shared.GameObjects.Components.Rotatable;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Rotatable
{
[RegisterComponent]
[ComponentReference(typeof(SharedRotatableComponent))]
public class RotatableComponent : SharedRotatableComponent
{
}
}