Files
OldThink/Content.Server/Chemistry/ReactionEffects/SmokeAreaReactionEffect.cs

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#nullable enable
using Content.Server.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Chemistry.ReactionEffects
{
[UsedImplicitly]
public class SmokeAreaReactionEffect : AreaReactionEffect
{
protected override SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity)
{
return entity.GetComponentOrNull<SmokeSolutionAreaEffectComponent>();
}
}
}