17 lines
496 B
C#
17 lines
496 B
C#
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#nullable enable
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using Content.Server.GameObjects.Components.Chemistry;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Server.Chemistry.ReactionEffects
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{
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[UsedImplicitly]
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public class SmokeAreaReactionEffect : AreaReactionEffect
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{
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protected override SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity)
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{
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return entity.GetComponentOrNull<SmokeSolutionAreaEffectComponent>();
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}
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}
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}
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