2023-10-28 09:59:53 +11:00
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using Robust.Shared.Player;
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2023-08-30 21:46:11 -07:00
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namespace Content.Shared.Players;
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/// <summary>
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/// To be used from some systems.
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/// Otherwise, use <see cref="ISharedPlayerManager"/>
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/// </summary>
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public abstract class SharedPlayerSystem : EntitySystem
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{
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2023-10-28 09:59:53 +11:00
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public abstract ContentPlayerData? ContentData(ICommonSession? session);
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}
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