2023-03-11 14:11:19 +11:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.Weather;
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/// <summary>
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2024-03-16 01:36:09 +03:00
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/// This entity will block the weather if it's anchored to the floor.
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2023-03-11 14:11:19 +11:00
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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2024-03-16 01:36:09 +03:00
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public sealed partial class BlockWeatherComponent : Component
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2023-03-11 14:11:19 +11:00
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{
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}
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