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OldThink/Content.Client/GameObjects/Components/Crayon/CrayonBoundUserInterface.cs

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using Content.Shared.GameObjects.Components;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using System.Linq;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Crayon
{
public class CrayonBoundUserInterface : BoundUserInterface
{
public CrayonBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private CrayonWindow _menu;
protected override void Open()
{
base.Open();
_menu = new CrayonWindow(this);
_menu.OnClose += Close;
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
var crayonDecals = prototypeManager.EnumeratePrototypes<CrayonDecalPrototype>().FirstOrDefault();
if (crayonDecals != null)
_menu.Populate(crayonDecals);
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu.UpdateState((CrayonBoundUserInterfaceState) state);
}
public void Select(string state)
{
SendMessage(new CrayonSelectMessage(state));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_menu.Close();
}
}
}