using Content.Shared.GameObjects.Components.Disposal;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Disposal
{
[RegisterComponent]
[ComponentReference(typeof(SharedDisposalMailingUnitComponent))]
public class DisposalMailingUnitComponent : SharedDisposalMailingUnitComponent
public override bool DragDropOn(DragDropEventArgs eventArgs)
return false;
}