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OldThink/Content.Server/Commands/HideContainedContextCommand.cs

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#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class HideContainedContextCommand : IConsoleCommand
{
public string Command => "hidecontainedcontext";
public string Description => $"Reverts the effects of {ShowContainedContextCommand.CommandName}";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
shell.WriteLine("You need to be a player to use this command.");
return;
}
EntitySystem.Get<VerbSystem>().RemoveContainerVisibility(player);
}
}
}