2021-02-11 01:13:03 -08:00
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using Robust.Shared.GameObjects;
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2019-05-05 18:52:06 +02:00
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namespace Content.Server.GameObjects.Components.Items.Storage
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{
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public interface IStorageComponent
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{
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bool Remove(IEntity entity);
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bool Insert(IEntity entity);
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bool CanInsert(IEntity entity);
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}
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}
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