18 lines
398 B
C#
18 lines
398 B
C#
|
|
using System;
|
|||
|
|
using Robust.Shared.GameObjects;
|
|||
|
|
using Robust.Shared.Serialization;
|
|||
|
|
|
|||
|
|
namespace Content.Shared.GameObjects.Components.Pointing
|
|||
|
|
{
|
|||
|
|
public class SharedRoguePointingArrowComponent : Component
|
|||
|
|
{
|
|||
|
|
public sealed override string Name => "RoguePointingArrow";
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[Serializable, NetSerializable]
|
|||
|
|
public enum RoguePointingArrowVisuals
|
|||
|
|
{
|
|||
|
|
Rotation
|
|||
|
|
}
|
|||
|
|
}
|