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OldThink/Content.Shared/GameObjects/Components/Power/SharedPowerCell.cs

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using System;
using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Power
{
public static class SharedPowerCell
{
public const int PowerCellVisualsLevels = 4;
}
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[Serializable, NetSerializable]
public enum PowerCellVisuals
{
ChargeLevel
}
}