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OldThink/Content.Server/GameObjects/Components/Stack/StackComponent.cs

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using Content.Shared.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Stack
{
// TODO: Naming and presentation and such could use some improvement.
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[RegisterComponent]
[ComponentReference(typeof(SharedStackComponent))]
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public class StackComponent : SharedStackComponent
{
[ViewVariables(VVAccess.ReadWrite)]
public bool ThrowIndividually { get; set; } = false;
}
}