2021-02-27 04:12:09 +01:00
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#nullable enable
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using System.Threading.Tasks;
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2021-02-11 01:13:03 -08:00
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using Robust.Shared.GameObjects;
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2020-10-08 17:41:23 +02:00
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using Robust.Shared.Utility;
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namespace Content.Shared.Construction
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{
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2021-03-25 18:59:16 +01:00
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public interface IGraphCondition
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2020-10-08 17:41:23 +02:00
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{
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Task<bool> Condition(IEntity entity);
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2020-12-03 22:49:00 +01:00
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bool DoExamine(IEntity entity, FormattedMessage message, bool inExamineRange) { return false; }
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2020-10-08 17:41:23 +02:00
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}
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}
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