diff --git a/Content.Server/Medical/HealingSystem.cs b/Content.Server/Medical/HealingSystem.cs index b442a501e1..6263749a5b 100644 --- a/Content.Server/Medical/HealingSystem.cs +++ b/Content.Server/Medical/HealingSystem.cs @@ -68,7 +68,7 @@ public sealed class HealingSystem : EntitySystem if (isBleeding != bloodstream.BleedAmount > 0) { dontRepeat = true; - _popupSystem.PopupEntity(Loc.GetString("medical-item-stop-bleeding"), uid); + _popupSystem.PopupEntity(Loc.GetString("medical-item-stop-bleeding"), uid, args.User); } } @@ -102,7 +102,7 @@ public sealed class HealingSystem : EntitySystem // Logic to determine the whether or not to repeat the healing action args.Repeat = (HasDamage(component, healing) && !dontRepeat); if (!args.Repeat && !dontRepeat) - _popupSystem.PopupEntity(Loc.GetString("medical-item-finished-using", ("item", args.Used)), uid); + _popupSystem.PopupEntity(Loc.GetString("medical-item-finished-using", ("item", args.Used)), uid, args.User); args.Handled = true; } @@ -162,7 +162,7 @@ public sealed class HealingSystem : EntitySystem if (!HasDamage(targetDamage, component) && !(bloodstream.BloodSolution.Volume < bloodstream.BloodSolution.MaxVolume && component.ModifyBloodLevel > 0)) { - _popupSystem.PopupEntity(Loc.GetString("medical-item-cant-use", ("item", uid)), uid); + _popupSystem.PopupEntity(Loc.GetString("medical-item-cant-use", ("item", uid)), uid, user); return false; }