The Quartermaster's Requisition Digi-board (#21023)

* Added sprites

* Added item in game

* Ditched glowing light indicator to simplify implementation

* Added clipboard to locker fill

* Added traitor objective

* forgor meta.json

* forgor clip textures on front-facing in-hand sprites

* lowered concussiveness of bureaucracy

* added remote cargo ordering, paper sucking, and removed paper on spawn

* slightly reduce storage capacity so it can fit in backpacks
This commit is contained in:
EnDecc
2023-10-22 03:34:06 -04:00
committed by GitHub
parent dc9f9b55ee
commit 002d3be16b
13 changed files with 121 additions and 0 deletions

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@@ -16,6 +16,7 @@
NukeDiskStealObjective: 1
MagbootsStealObjective: 1
CorgiMeatStealObjective: 1
ClipboardStealObjective: 1
CaptainGunStealObjective: 0.5
CaptainJetpackStealObjective: 0.5
HandTeleporterStealObjective: 0.5

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@@ -196,6 +196,19 @@
prototype: ClothingShoesBootsMagAdv
owner: job-name-ce
## qm
- type: entity
noSpawn: true
parent: BaseTraitorStealObjective
id: ClipboardStealObjective
components:
- type: NotJobRequirement
job: Quartermaster
- type: StealCondition
prototype: BoxFolderQmClipboard
owner: job-name-qm
## hop
- type: entity