Incediary Shells (#6208)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
ScalyChimp
2022-01-30 13:44:45 +00:00
committed by GitHub
parent 45c0862394
commit 004c678853
10 changed files with 107 additions and 5 deletions

View File

@@ -49,6 +49,18 @@
projectilesFired: 4
ammoSpread: 10
- type: entity
id: ShellShotgunFlare
name: shell (.50 flare)
parent: ShellShotgunBase
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell_flare.rsi
- type: Ammo
projectile: PelletShotgunFlare
projectilesFired: 1
ammoSpread: 0
- type: entity
id: ShellShotgun
name: shell (.50)
@@ -77,7 +89,9 @@
- type: Sprite
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell_incendiary.rsi
- type: Ammo
projectile: PelletShotgun
projectile: PelletShotgunIncendiary
projectilesFired: 6
ammoSpread: 125
- type: entity
id: ShellShotgunPractice

View File

@@ -64,13 +64,20 @@
parent: BulletBase
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/buckshot.rsi
sprite: Objects/Weapons/Guns/Projectiles/flare_buckshot.rsi
state: base
- type: Projectile
damage:
types:
Blunt: 13
groups:
Burn: 10
- type: PointLight
enabled: true
color: "#ff4300"
radius: 2.0
energy: 7.0
- type: IgniteOnCollide
fireStacks: 1
- type: entity
id: PelletShotgunPractice
name: pellet (.50 practice)
@@ -110,3 +117,24 @@
transferAmount: 15
- type: InjectableSolution
solution: ammo
- type: entity
id: PelletShotgunFlare
name: pellet (.50 flare)
abstract: true
parent: BulletBase
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/flare_buckshot.rsi
state: base
- type: Projectile
damage:
groups:
Burn: 20
- type: PointLight
enabled: true
color: "#FF8080"
radius: 15.0
energy: 9.0
- type: IgniteOnCollide
fireStacks: 4