Fix some comp dirty / appearance warnings (#13193)

* Fix some comp dirty / appearance warnings

* also dis
This commit is contained in:
metalgearsloth
2022-12-28 03:58:53 +11:00
committed by GitHub
parent d3d8dde42c
commit 007b079330
12 changed files with 43 additions and 45 deletions

View File

@@ -82,7 +82,7 @@ namespace Content.Shared.Eye.Blinding
component.IsActive = true;
blur.Magnitude += component.VisionBonus;
blur.Dirty();
Dirty(blur);
}
private void OnGlassesUnequipped(EntityUid uid, VisionCorrectionComponent component, GotUnequippedEvent args)
@@ -91,7 +91,7 @@ namespace Content.Shared.Eye.Blinding
return;
component.IsActive = false;
blur.Magnitude -= component.VisionBonus;
blur.Dirty();
Dirty(blur);
}
private void OnGetState(EntityUid uid, BlurryVisionComponent component, ref ComponentGetState args)
@@ -129,7 +129,8 @@ namespace Content.Shared.Eye.Blinding
{
var ev = new BlindnessChangedEvent(true);
RaiseLocalEvent(uid, ev, false);
} else if (blindable.Sources == 0 && oldSources > 0)
}
else if (blindable.Sources == 0 && oldSources > 0)
{
var ev = new BlindnessChangedEvent(false);
RaiseLocalEvent(uid, ev, false);
@@ -149,7 +150,7 @@ namespace Content.Shared.Eye.Blinding
{
var blurry = EnsureComp<BlurryVisionComponent>(uid);
blurry.Magnitude = (9 - blindable.EyeDamage);
blurry.Dirty();
Dirty(blurry);
}
else
{