AtmosDevices can optionally process in space. (#4405)
Refactors some misc atmos things, too.
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@@ -117,6 +117,10 @@ namespace Content.Server.Atmos.EntitySystems
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/// <returns>All tile mixtures in a grid.</returns>
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public IEnumerable<GasMixture> GetAllTileMixtures(GridId grid, bool invalidate = false)
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{
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// Return an array with a single space gas mixture for invalid grids.
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if (!grid.IsValid())
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return new []{ GasMixture.SpaceGas };
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if (!_mapManager.TryGetGrid(grid, out var mapGrid))
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return Enumerable.Empty<GasMixture>();
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@@ -678,6 +682,10 @@ namespace Content.Server.Atmos.EntitySystems
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/// <returns>The tile mixture, or null</returns>
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public GasMixture? GetTileMixture(GridId grid, Vector2i tile, bool invalidate = false)
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{
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// Always return space gas mixtures for invalid grids (grid 0)
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if (!grid.IsValid())
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return GasMixture.SpaceGas;
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if (!_mapManager.TryGetGrid(grid, out var mapGrid))
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return null;
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@@ -686,7 +694,7 @@ namespace Content.Server.Atmos.EntitySystems
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return GetTileMixture(gridAtmosphere, tile, invalidate);
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}
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if (ComponentManager.TryGetComponent(mapGrid.GridEntityId, out SpaceGridAtmosphereComponent? spaceAtmosphere))
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if (ComponentManager.TryGetComponent(mapGrid.GridEntityId, out SpaceAtmosphereComponent? _))
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{
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// Always return a new space gas mixture in this case.
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return GasMixture.SpaceGas;
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@@ -967,6 +975,10 @@ namespace Content.Server.Atmos.EntitySystems
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/// <returns>All adjacent tile gas mixtures to the tile in question</returns>
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public IEnumerable<GasMixture> GetAdjacentTileMixtures(GridId grid, Vector2i tile, bool includeBlocked = false, bool invalidate = false)
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{
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// For invalid grids, return an array with a single space gas mixture in it.
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if (!grid.IsValid())
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return new []{ GasMixture.SpaceGas };
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if (!_mapManager.TryGetGrid(grid, out var mapGrid))
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return Enumerable.Empty<GasMixture>();
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@@ -1374,7 +1386,7 @@ namespace Content.Server.Atmos.EntitySystems
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return false;
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if (ComponentManager.TryGetComponent(mapGrid.GridEntityId, out GridAtmosphereComponent? gridAtmosphere)
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&& gridAtmosphere.AtmosDevices.Contains(atmosDevice))
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&& gridAtmosphere.AtmosDevices.Contains(atmosDevice))
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{
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atmosDevice.JoinedGrid = null;
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gridAtmosphere.AtmosDevices.Remove(atmosDevice);
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