Nodes in entities are now named. (#3825)

This commit is contained in:
Vera Aguilera Puerto
2021-04-09 20:47:31 +02:00
committed by GitHub
parent 8a26920e4c
commit 009870116d
25 changed files with 198 additions and 168 deletions

View File

@@ -179,7 +179,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
if (!entity.TryGetComponent<NodeContainerComponent>(out var container))
continue;
foreach (var node in container.Nodes)
foreach (var node in container.Nodes.Values)
{
if (node is PipeNode pipe)
yield return pipe;
@@ -243,7 +243,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
var netConnectedDirections = PipeDirection.None;
if (Owner.TryGetComponent<NodeContainerComponent>(out var container))
{
foreach (var node in container.Nodes)
foreach (var node in container.Nodes.Values)
{
if (node is PipeNode pipe)
{