SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now. * SnapGridComponent methods are now static. * Removed SnapGridComponent.OnPositionChanged. * Refactored static functions off SnapGridComponent to MapGrid. Refactored away usages of SnapGridComponent.Position. * Added Transform.Anchored for checking if an entity is a tile entity. More refactoring for static MapGrid functions. * Static snapgrid methods on MapGrid are no longer static. * Add setter to ITransformComponent.Anchored. Removed direct references to SnapGridComponent from content. * Grid functions now deal with EntityUids instead of SnapGridComponents. Began renaming public API functions from SnapGrid to Anchor. * Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset. * Update engine submodule to v0.4.46.
This commit is contained in:
@@ -4,10 +4,8 @@ using Content.Server.Utility;
|
||||
using Content.Shared.Construction;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
using YamlDotNet.Serialization;
|
||||
|
||||
namespace Content.Server.Construction.Completions
|
||||
{
|
||||
@@ -15,14 +13,13 @@ namespace Content.Server.Construction.Completions
|
||||
[DataDefinition]
|
||||
public class SnapToGrid : IGraphAction
|
||||
{
|
||||
[DataField("offset")] public SnapGridOffset Offset { get; private set; } = SnapGridOffset.Center;
|
||||
[DataField("southRotation")] public bool SouthRotation { get; private set; } = false;
|
||||
|
||||
public async Task PerformAction(IEntity entity, IEntity? user)
|
||||
{
|
||||
if (entity.Deleted) return;
|
||||
|
||||
entity.SnapToGrid(Offset);
|
||||
entity.SnapToGrid();
|
||||
if (SouthRotation)
|
||||
{
|
||||
entity.Transform.LocalRotation = Angle.Zero;
|
||||
|
||||
Reference in New Issue
Block a user