Add new entity spawn test & fix misc bugs (#19953)

This commit is contained in:
Leon Friedrich
2023-10-16 16:54:10 +11:00
committed by GitHub
parent 1f0c9314fd
commit 00e274ea38
14 changed files with 149 additions and 36 deletions

View File

@@ -27,7 +27,7 @@ public abstract class SharedStationSpawningSystem : EntitySystem
if (!string.IsNullOrEmpty(equipmentStr))
{
var equipmentEntity = EntityManager.SpawnEntity(equipmentStr, EntityManager.GetComponent<TransformComponent>(entity).Coordinates);
InventorySystem.TryEquip(entity, equipmentEntity, slot.Name, true);
InventorySystem.TryEquip(entity, equipmentEntity, slot.Name, true, force:true);
}
}
}