Modules update (#596)
* - add: Update module sprites. * - add: Modules update.
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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||||
using Content.Shared._White.Telescope;
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using Content.Shared._White.WeaponModules;
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||||
using Content.Shared.Weapons.Ranged.Components;
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||||
@@ -128,7 +128,7 @@ public sealed class WeaponModulesSystem : EntitySystem
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return;
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weaponModulesComponent.WeaponFireEffect = true;
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||||
Dirty(module, weaponModulesComponent);
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||||
Dirty(weapon, weaponModulesComponent);
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}
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private void SilencerModuleOnInsert(EntityUid module, SilencerModuleComponent component, EntGotInsertedIntoContainerMessage args)
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@@ -145,7 +145,7 @@ public sealed class WeaponModulesSystem : EntitySystem
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weaponModulesComponent.WeaponFireEffect = true;
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_gunSystem.SetSound(weapon, component.NewSoundGunshot);
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||||
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Dirty(module, weaponModulesComponent);
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||||
Dirty(weapon, weaponModulesComponent);
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}
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private void AcceleratorModuleOnInsert(EntityUid module, AcceleratorModuleComponent component, EntGotInsertedIntoContainerMessage args)
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@@ -224,7 +224,7 @@ public sealed class WeaponModulesSystem : EntitySystem
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return;
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weaponModulesComponent.WeaponFireEffect = false;
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Dirty(module, weaponModulesComponent);
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Dirty(weapon, weaponModulesComponent);
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}
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private void SilencerModuleOnEject(EntityUid module, SilencerModuleComponent component, EntGotRemovedFromContainerMessage args)
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@@ -236,7 +236,7 @@ public sealed class WeaponModulesSystem : EntitySystem
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weaponModulesComponent.WeaponFireEffect = false;
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_gunSystem.SetSound(weapon, component.OldSoundGunshot!);
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Dirty(module, weaponModulesComponent);
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Dirty(weapon, weaponModulesComponent);
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}
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private void AcceleratorModuleOnEject(EntityUid module, AcceleratorModuleComponent component, EntGotRemovedFromContainerMessage args)
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@@ -8,4 +8,11 @@ ent-SilencerModule = глушитель
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.desc = Скрывает пламя огня и приглушает звук во время выстрела.
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ent-AcceleratorModule = продвинутый модуль
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.desc = Разработка NanoTrasen специально для отдела Службы Безопасности. Меняет затворную раму без видимых изменений, за счет этого увеличивает скорострельность оружия.
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ent-HolographicSightModule = голографической прицел
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.desc = Позоляет целиться, небольшое приближение.
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ent-TelescopicSightModule = телескопический прицел
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.desc = Позоляет целиться, большое приближение.
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gun-modules = Установленные модули: [color=cyan]{ $modules }[/color].
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research-technology-modules-basic = Базовые модули
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research-technology-modules-advanced = Продвинутые модули
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lathe-category-modules = Модули
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@@ -287,7 +287,6 @@
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- id: MagazinePistol
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- id: BoxMindshield
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- id: TagillaHammer
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- id: EightAimModule
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- type: entity
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id: LockerFreezerVaultFilled
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suffix: Vault, Locked
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@@ -18,7 +18,6 @@
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- id: BoxMindshield
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- id: ClothingOuterHardsuitWarden
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- id: OxygenTankFilled
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- id: LightModule
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- id: WeaponLauncherShinano
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- id: BoxShinanoGrenadeFlash
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- id: BoxShinanoGrenadeSmoke
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@@ -43,7 +42,6 @@
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- id: WeaponPistolMk58Nonlethal
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- id: MagazinePistol
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- id: BoxMindshield
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- id: LightModule
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- id: WeaponLauncherShinano
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- id: BoxShinanoGrenadeFlash
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- id: BoxShinanoGrenadeSmoke
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@@ -77,7 +75,6 @@
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- id: WeaponPistolMk58Nonlethal
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- id: SurveillanceBodyCamera
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- id: MagazinePistol
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- id: LightModule
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- type: entity
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id: LockerBrigmedicFilled
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@@ -141,7 +138,6 @@
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- id: VoiceRecorder
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- id: ClothingEyesGlassesSecurity
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- id: BoxZipLocks
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- id: LightModule
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- type: entity
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id: ClosetBombFilled
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@@ -76,11 +76,9 @@
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map: [ "enum.GunVisualLayers.Mag" ]
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- state: barrel_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.BarrelModule" ]
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- state: handguard_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.HandGuardModule" ]
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- state: aim_module
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visible: false
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@@ -214,11 +212,9 @@
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map: [ "enum.GunVisualLayers.Mag" ]
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- state: barrel_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.BarrelModule" ]
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- state: handguard_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.HandGuardModule" ]
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- state: aim_module
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visible: false
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@@ -106,11 +106,9 @@
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map: ["enum.GunVisualLayers.Mag"]
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- state: barrel_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnSMGs.rsi
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map: [ "enum.ModuleVisualState.BarrelModule" ]
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- state: handguard_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnSMGs.rsi
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map: [ "enum.ModuleVisualState.HandGuardModule" ]
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- state: aim_module
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visible: false
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@@ -204,15 +202,13 @@
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map: ["enum.GunVisualLayers.Mag"]
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- state: barrel_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.BarrelModule" ]
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- state: handguard_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.HandGuardModule" ]
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- state: aim_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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sprite: White/Objects/Weapons/modulesOnSMGs.rsi
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map: [ "enum.ModuleVisualState.AimModule" ]
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- type: Clothing
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sprite: White/Objects/Weapons/Guns/SMG/drozd-inhands.rsi
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@@ -352,15 +348,13 @@
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shader: unshaded
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- state: barrel_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.BarrelModule" ]
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- state: handguard_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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map: [ "enum.ModuleVisualState.HandGuardModule" ]
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- state: aim_module
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visible: false
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sprite: White/Objects/Weapons/modulesOnWeapon.rsi
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sprite: White/Objects/Weapons/modulesOnSMGs.rsi
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map: [ "enum.ModuleVisualState.AimModule" ]
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- type: Clothing
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sprite: White/Objects/Weapons/Guns/SMG/wt550-inhands.rsi
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@@ -196,11 +196,8 @@
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- MagazineBoxRifle
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- MagazineBoxLightRifle
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- GrenadeBlast
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- LightModuleRecipe
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- LaserModuleRecipe
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- FlameHiderModuleRecipe
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- SilencerModuleRecipe
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- AcceleratorModuleRecipe
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- LightModule
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- FlameHiderModule
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- ShinanoGrenadeBeanbagRecipe
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emagDynamicRecipes:
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- CartridgePistolRubber
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@@ -235,6 +232,11 @@
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- MagazineGrenadeEmpty
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- GrenadeEMP
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- GrenadeFlash
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- SilencerModule
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- LaserModule
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- AcceleratorModule
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- HolographicSightModule
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- TelescopicSightModule
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- type: BluespaceStorage
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- type: entity
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@@ -734,11 +736,8 @@
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- ShellShotgunPractice
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- WeaponLaserCarbinePractice
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- WeaponDisablerPractice
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- LightModuleRecipe
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- LaserModuleRecipe
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- FlameHiderModuleRecipe
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- SilencerModuleRecipe
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- AcceleratorModuleRecipe
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- LightModule
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- FlameHiderModule
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- ShinanoGrenadeBeanbagRecipe
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dynamicRecipes:
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- CartridgeLightRifleIncendiary
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@@ -799,6 +798,11 @@
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- ShinanoGrenadeFlashRecipe
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- ShinanoGrenadeSmokeRecipe
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- ShinanoGrenadeStingerRecipe
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- SilencerModule
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- LaserModule
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- AcceleratorModule
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- HolographicSightModule
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- TelescopicSightModule
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- type: EmagLatheRecipes
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emagStaticRecipes:
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- MagazineLightRifleBox
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@@ -200,12 +200,16 @@
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cost: 3
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- proto: LaserModule
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cost: 8
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- proto: HolograpicSightModule
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cost: 8
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- proto: FlameHiderModule
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cost: 3
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- proto: SilencerModule
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cost: 5
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- proto: AcceleratorModule
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cost: 12
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- proto: TelescopicSightModule
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cost: 12
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- proto: MedkitFilled
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cost: 3
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- proto: MedkitRadiationFilled
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@@ -29,3 +29,8 @@
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- type: latheCategory
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id: Weapons
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name: lathe-category-weapons
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# WD
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- type: latheCategory
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id: Modules
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name: lathe-category-modules
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@@ -659,43 +659,48 @@
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Silver: 50
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- type: latheRecipe
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id: LightModuleRecipe
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id: LightModule
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result: LightModule
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completetime: 5
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completetime: 3
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category: Modules
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materials:
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Steel: 700
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Plastic: 700
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Glass: 500
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Steel: 200
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Plastic: 100
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Glass: 200
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- type: latheRecipe
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id: LaserModuleRecipe
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id: LaserModule
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result: LaserModule
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completetime: 10
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completetime: 6
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category: Modules
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materials:
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Steel: 1500
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Plastic: 1000
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Glass: 300
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- type: latheRecipe
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id: FlameHiderModuleRecipe
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id: FlameHiderModule
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result: FlameHiderModule
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completetime: 15
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completetime: 3
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category: Modules
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materials:
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Steel: 1000
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Plastic: 1000
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Steel: 200
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Plastic: 200
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- type: latheRecipe
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id: SilencerModuleRecipe
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id: SilencerModule
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result: SilencerModule
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completetime: 15
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completetime: 6
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category: Modules
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materials:
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Steel: 1000
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Plastic: 1000
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Steel: 400
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Plastic: 300
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- type: latheRecipe
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id: AcceleratorModuleRecipe
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id: AcceleratorModule
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result: AcceleratorModule
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completetime: 30
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completetime: 12
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category: Modules
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materials:
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Steel: 3500
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Plastic: 1000
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@@ -703,10 +708,22 @@
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Gold: 1000
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- type: latheRecipe
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id: EightAimRecipe
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result: EightAimModule
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completetime: 15
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id: HolographicSightModule
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result: HolographicSightModule
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completetime: 6
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category: Modules
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materials:
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Steel: 500
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Plastic: 700
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Glass: 300
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|
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- type: latheRecipe
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id: TelescopicSightModule
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result: TelescopicSightModule
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completetime: 12
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category: Modules
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materials:
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Steel: 1000
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Plastic: 1400
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Glass: 600
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Silver: 800
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@@ -1,70 +1,50 @@
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- type: entity
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parent: BaseItem
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id: BaseModule
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abstract: true
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components:
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- type: Sprite
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sprite: White/Objects/Weapons/modules.rsi
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- type: Item
|
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sprite: White/Objects/Weapons/modules.rsi
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size: Tiny
|
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- type: Appearance
|
||||
|
||||
- type: entity
|
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parent: BaseModule
|
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id: BaseHandGuardModule
|
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abstract: true
|
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components:
|
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- type: Sprite
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sprite: White/Objects/Weapons/modules.rsi
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- type: Tag
|
||||
tags:
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||||
- BaseHandGuardModule
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- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
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size: Small
|
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shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseBarrelModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseBarrelModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseAimModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseAimModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseShutterModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseShutterModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
# modules
|
||||
- type: entity
|
||||
@@ -78,7 +58,6 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: light
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseHandGuardModule
|
||||
@@ -91,7 +70,6 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: laser
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseBarrelModule
|
||||
@@ -104,7 +82,6 @@
|
||||
module_type: "barrel_module"
|
||||
- type: Sprite
|
||||
state: flamehider
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseBarrelModule
|
||||
@@ -117,7 +94,6 @@
|
||||
module_type: "barrel_module"
|
||||
- type: Sprite
|
||||
state: silencer
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseHandGuardModule
|
||||
@@ -130,20 +106,31 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: accelerator
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseAimModule
|
||||
id: EightAimModule
|
||||
name: "aim module"
|
||||
description: 8X Aim Module for rifles.
|
||||
id: HolographicSightModule
|
||||
name: "holographic sight"
|
||||
description: Holographic sight for rifles (lecter, CV, drozd, WT).
|
||||
components:
|
||||
- type: AimModule
|
||||
value: "eightaim"
|
||||
value: "holographic"
|
||||
module_type: "aim_module"
|
||||
- type: Sprite
|
||||
state: eightaim
|
||||
- type: Appearance
|
||||
state: holographic
|
||||
|
||||
- type: entity
|
||||
parent: BaseAimModule
|
||||
id: TelescopicSightModule
|
||||
name: "telescopic sight"
|
||||
description: Telescopic sight for rifles (lecter, CV, drozd, WT).
|
||||
components:
|
||||
- type: AimModule
|
||||
divisor: 0.15
|
||||
value: "telescopic"
|
||||
module_type: "aim_module"
|
||||
- type: Sprite
|
||||
state: telescopic
|
||||
|
||||
- type: entity
|
||||
parent: BaseShutterModule
|
||||
|
||||
@@ -9,3 +9,30 @@
|
||||
cost: 7500
|
||||
recipeUnlocks:
|
||||
- WeaponTempGun
|
||||
|
||||
- type: technology
|
||||
id: BasicModules
|
||||
name: research-technology-modules-basic
|
||||
icon:
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
state: laser
|
||||
discipline: Arsenal
|
||||
tier: 1
|
||||
cost: 5000
|
||||
recipeUnlocks:
|
||||
- LaserModule
|
||||
- SilencerModule
|
||||
- HolographicSightModule
|
||||
|
||||
- type: technology
|
||||
id: AdvancedModules
|
||||
name: research-technology-modules-advanced
|
||||
icon:
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
state: accelerator
|
||||
discipline: Arsenal
|
||||
tier: 2
|
||||
cost: 15000
|
||||
recipeUnlocks:
|
||||
- AcceleratorModule
|
||||
- TelescopicSightModule
|
||||
|
||||
|
After Width: | Height: | Size: 202 B |
|
After Width: | Height: | Size: 256 B |
@@ -18,6 +18,27 @@
|
||||
},
|
||||
{
|
||||
"name": "mag-0"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 193 B |
|
After Width: | Height: | Size: 255 B |
@@ -18,6 +18,27 @@
|
||||
},
|
||||
{
|
||||
"name": "mag-0"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 207 B |
|
After Width: | Height: | Size: 249 B |
@@ -30,6 +30,24 @@
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 207 B |
|
After Width: | Height: | Size: 253 B |
@@ -21,6 +21,24 @@
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 210 B |
|
After Width: | Height: | Size: 258 B |
@@ -45,6 +45,27 @@
|
||||
},
|
||||
{
|
||||
"name": "mag-unshaded-4"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 2.7 KiB |
@@ -23,7 +23,10 @@
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "eightaim"
|
||||
"name": "holographic"
|
||||
},
|
||||
{
|
||||
"name": "telescopic"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
|
||||
|
After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 161 B |
|
After Width: | Height: | Size: 161 B |
@@ -1,35 +1,17 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "made by CaypenNow",
|
||||
"copyright": "made by Aviu",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"x": 48,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "flamehider"
|
||||
"name": "holographic"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "eightaim"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
"name": "telescopic"
|
||||
},
|
||||
{
|
||||
"name": "aim_module"
|
||||
|
||||
|
After Width: | Height: | Size: 183 B |
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 161 B |
|
After Width: | Height: | Size: 161 B |
@@ -1,35 +1,17 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "made by CaypenNow",
|
||||
"copyright": "made by Aviu",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"x": 48,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "laser"
|
||||
"name": "holographic"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "eightaim"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
"name": "telescopic"
|
||||
},
|
||||
{
|
||||
"name": "aim_module"
|
||||
|
||||
|
After Width: | Height: | Size: 178 B |
|
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 178 B |
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 151 B After Width: | Height: | Size: 151 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
Before Width: | Height: | Size: 154 B After Width: | Height: | Size: 154 B |
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "made by CaypenNow",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "eightaim"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "aim_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 145 B After Width: | Height: | Size: 145 B |
|
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 178 B |
|
After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
After Width: | Height: | Size: 157 B |
|
Before Width: | Height: | Size: 151 B After Width: | Height: | Size: 151 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
Before Width: | Height: | Size: 152 B After Width: | Height: | Size: 152 B |
|
Before Width: | Height: | Size: 154 B After Width: | Height: | Size: 154 B |
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "made by CaypenNow",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "flamehider"
|
||||
},
|
||||
{
|
||||
"name": "silencer"
|
||||
},
|
||||
{
|
||||
"name": "light"
|
||||
},
|
||||
{
|
||||
"name": "laser"
|
||||
},
|
||||
{
|
||||
"name": "accelerator"
|
||||
},
|
||||
{
|
||||
"name": "eightaim"
|
||||
},
|
||||
{
|
||||
"name": "handguard_module"
|
||||
},
|
||||
{
|
||||
"name": "barrel_module"
|
||||
},
|
||||
{
|
||||
"name": "aim_module"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 145 B After Width: | Height: | Size: 145 B |