Stop the inevitability of death from misgendering you (#23949)
Fix rotting messages and make them use pronouns
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@@ -5,12 +5,12 @@ using Content.Server.Body.Components;
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using Content.Server.Temperature.Components;
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using Content.Shared.Atmos.Rotting;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Rejuvenate;
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using Robust.Server.Containers;
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using Robust.Server.GameObjects;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Timing;
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@@ -23,7 +23,6 @@ public sealed class RottingSystem : EntitySystem
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[Dependency] private readonly ContainerSystem _container = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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public override void Initialize()
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{
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@@ -56,7 +55,10 @@ public sealed class RottingSystem : EntitySystem
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private void OnMobStateChanged(EntityUid uid, PerishableComponent component, MobStateChangedEvent args)
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{
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if (!_mobState.IsDead(uid))
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if (args.NewMobState != MobState.Dead && args.OldMobState != MobState.Dead)
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return;
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if (HasComp<RottingComponent>(uid))
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return;
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component.RotAccumulator = TimeSpan.Zero;
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@@ -134,7 +136,7 @@ public sealed class RottingSystem : EntitySystem
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}
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var description = "perishable-" + stage;
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args.PushMarkup(Loc.GetString(description));
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args.PushMarkup(Loc.GetString(description, ("target", Identity.Entity(perishable, EntityManager))));
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}
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/// <summary>
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@@ -157,7 +159,7 @@ public sealed class RottingSystem : EntitySystem
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>= 1 => "rotting-bloated",
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_ => "rotting-rotting"
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};
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args.PushMarkup(Loc.GetString(description));
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args.PushMarkup(Loc.GetString(description, ("target", Identity.Entity(uid, EntityManager))));
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}
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/// <summary>
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