From 016900b18a7d955ec9b1fe44e187bddf3b559b5c Mon Sep 17 00:00:00 2001 From: eclips_e <67359748+Just-a-Unity-Dev@users.noreply.github.com> Date: Sun, 23 Oct 2022 05:48:13 +0800 Subject: [PATCH] make wall lockers less shitty (#12142) Co-authored-by: Just-a-Unity-Dev --- .../Structures/Storage/Closets/base_structureclosets.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml index 2af88805aa..9b3bedf501 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml @@ -102,7 +102,7 @@ map: ["enum.WeldableLayers.BaseWelded"] - type: EntityStorage isCollidableWhenOpen: true - enteringOffset: 0, -0.8 + enteringOffset: 0, -0.75 closeSound: path: /Audio/Items/deconstruct.ogg openSound: