Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Rane
2022-01-30 09:19:27 -05:00
committed by GitHub
parent 838f1b2b21
commit 01a522160d
2 changed files with 21 additions and 11 deletions

View File

@@ -200,7 +200,7 @@ namespace Content.Shared.CCVar
CVarDef.Create("traitor.starting_balance", 20);
public static readonly CVarDef<int> TraitorMaxDifficulty =
CVarDef.Create("traitor.max_difficulty", 6);
CVarDef.Create("traitor.max_difficulty", 5);
public static readonly CVarDef<int> TraitorMaxPicks =
CVarDef.Create("traitor.max_picks", 20);